This is an in development game with only 1 real normal and hard level, more levels and features will be added in the future.

Original core system designed by Brackeys  with my own modification.

Map design was inspired by Kingdom Rush.

Please comment and give feedback about anything (bug/balancing/turret idea/new feature/map/etc)

Updated 6 days ago
Published 10 days ago
StatusIn development
PlatformsHTML5
Rating
Rated 4.5 out of 5 stars
(2 total ratings)
AuthorDashzero23
GenreStrategy
TagsIndie, Singleplayer, Tower Defense, Unity

Development log

Comments

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i think level 2 on normal is kind of too hard to beat, the money u make isn't enough to upgrade and the next level stuff comes very fast and also i got no time to think before next levels. 

level 2 is bugged, you are unable to complete the level. also I wish we could be able to freely move around, since the text for upgrading and selling is so small, being able to zoom in a specific spot would be nice. 

(2 edits)

You can zoom in using the mouse scroll wheel and move around with wasd or drag your mouse toward the edge of the screen, currently there are only 2 levels (sandbox and level 2), so after finishing level 2, it should go back to the level select menu (and it doesn't go back mb, fixed now)

nice work but sometimes the enemy doesnt take damage.

Hello, can you tell me which turret and what level were you on for that to occur?

(1 edit)

Found the bug, it was an issue with my damage calculation if the enemy has resistance to certain type of damage, fixed